Telstra, Intel and Ericsson have demonstrated how professional gaming is set to benefit from 5G, showcasing the technology’s ultra-low latency – a feature, the firms said, professional and amateur gamers alike can expect in the future.
Pro esports team The Chiefs helped demonstrate the technical capabilities of 5G at Telstra’s 5G Innovation Centre on the Gold Coast through ultra-low latency of around five to six milliseconds, which is around four times lower than the average latency of 4G today.
Telstra’s executive director Network and Infrastructure Engineering Channa Seneviratne said the three companies had used the mmWave wireless connectivity inside Telstra’s 5G Innovation Centre on the Gold Coast to power the demonstration, enabled through Ericsson’s 5G base station and core network.
Intel, meanwhile, provided its 5G Mobile Trial Platform, which allows for quick implementation of the latest air interfaces and communication protocols.
“Esports is the fastest growing spectator sport in the world and this gaming experience is a real-life example of how 5G might be used in future,” said Seneviratne. “Latency is the time it takes for data to be sent between two points, so it is crucial in the world of gaming when milliseconds can literally mean the difference between winning and losing.’
“Esports demonstrates how that is possible over 5G, a benefit of the new technology that will underpin a host of use cases, including autonomous cars, drones and remote control of machinery“, said Seneviratne.
“This demonstration is another example of how 5G’s low latency and high throughput can be used across various industries, providing greater efficiency and mobility,” said Ericsson ANZ MD Emilio Romeo.